poll-mechanism
×
malware
1728
bug-bounty
1192
cybersecurity
1110
security
659
ransomware
580
exploit
570
microsoft
568
google
510
supply-chain
430
xss
419
rce
378
facebook
305
cve
304
apple
290
phishing
225
node
197
vulnerability
160
account-takeover
158
web3
158
reverse-engineering
156
hacking
147
writeup
143
web
139
browser
137
aws
129
7
0
This article explains 'snoozing' in async Rust—when a future that requested a wakeup is never polled again—and demonstrates how it causes deadlocks (futurelocks) through concrete examples using select!, loops, and streams. The author argues snoozing is almost always a bug and explores the differences between snoozing, cancellation, and starvation in async Rust programs.