gpu-computing

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Eyot is a new programming language designed to abstract GPU programming by treating GPUs as background threads, allowing developers to offload computation to GPUs with the same syntax as spawning CPU workers. The language transparently compiles code for both CPU and GPU with runtime-managed communication, targeting game development, numerical analysis, and AI workloads.

Eyot Duncan Steele Texifier Vulkan OpenCL CUDA
cowleyforniastudios.com · steeleduncan · 8 days ago · details · hn