Show HN: Catch Tap Toy

memalign.github.io · memalign · 3 days ago · view on HN · off-topic
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AI Summary

A developer shares a simple tap/clicking game they created as a personal project inspired by the 1994 game Walnuts, reflecting on the value of making games in the age of AI.

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I built this game to satisfy my nostalgia for one of the first games I ever played on a computer, Walnuts (playable on archive.org[0]), which was apparently published in 1994.

We're at an interesting phase of AI capability. It's easier than ever to make simple games like this. Is it still worth bothering to make and share something like this?

I think so. I made this for myself and to share with my son. Since I showed him the game first working (I called it a "preview" of a new game I'm making), he has frequently asked to play the "preview" again. That is special.

Also, the choices I make matter. They give this project meaning to myself and maybe also others. I picked the music, the art, and the special twists. Even though the game is simple, there are enough choices to make and options for each choice that nobody else would arrive at the same end result. (I even chose to keep a behavior that could be considered a bug: try playing this game on a phone-sized screen in landscape orientation for an extra amusing challenge) This whole game has been molded and curated for the player's enjoyment.

So I hope you like it!

0: https://archive.org/details/WarpedForWindows-Walnuts